3D Illustrations from Illustrations

Using Autodesk Maya and Autodesk Mudbox, it's possible to create 3D models of Bronze Age Food Vessels from existing archaeological illustrations. This can be achieved by projecting archeological illustrations onto a 3D base mesh, carving the base mesh with the designs from an illustration, or by deploying a combination of both techniques. Depending on what information you are trying to convey, these 3D models can be produced in a number of different styles. However, what these models gain in dimensional accuracy, they lose some of the diagrammatic efficiency of the original illustrations. 

Blank 3D mesh produced from the object profile

Illustration projected directly onto a 3D mesh

Illustration projected directly onto a carved 3D mesh 

Decoration from illustration extrapolated around a 3D mesh

Decoration from illustration extrapolated around a carved 3D mesh

Carved mesh from illustration

Carved mesh from illustration

Carved mesh from illustration with blank base mesh

Carved mesh from illustration with extrapolated illustration

Blank 3D mesh rendered in terms of screen distance

Carved mesh from illustration rendered through normal mapping

Want to learn to do this, yourself?

Check out the blog for precise tutorials on how to make 3D illustrations in Autodesk Maya and Mudbox!